This article aims to shed light on effective learning through Gamification. Globally, companies have slowly yet successfully warmed up to the concept of Gamification to improve employee productivity. The unprecedented upheaval due to corona virus crisis has proved that the only safest, best option in the new normal corporate training scenario is virtual/digital learning. This new…
Learning Experience Platform – Further Unfolded
In the last article we discussed- what is a learning experience platform and the emergence of Learning Experience Platforms. In this article we will take a look at LXP enablers in detail, key features of LXP and compare LXP with LMS. LXP enablers An important set of drivers that were accelerators for the digital transformation…
Learning Experience Platform- Be Ready For the Future
Organizations have been using Learning Management Systems (LMS’s) for a long now. But as training requirements started changing, learning stake holders in companies realized that there was something amiss. There was a strong realization of the necessity for a more diverse and robust learning environment. This has led to the emergence of Learning Experience Platforms…
Adult Learning Theories – A Foundational Necessity in Instructional Design
The goal of an Instructional Designer is to create the courses that make a difference in the audience’s lives. The courses should be able to change the mindsets, inspiring and drive performance. Instructional Designers face challenges when their learners are adults with previous knowledge and fixed ideas about what works for them. To facilitate learning…
Learning Management System Industry Trends
The global learning management system (LMS) market size was USD 8.76 billion in 2019 and is projected to reach USD 38.10 billion by 2027, showing a CAGR of 19.7% during the forecast period.The adoption of LMS systems has been growing with the increased acceptance of different online learning platforms. The novel corona virus has compelled…